Digital PC gaming market grows as gamers are driven by the convenience of accessing games

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Global Digital PC Games Market Report 2022 – Global Market Size, Trends and Forecast 2022-2026

The Business Research Company Global Digital PC Games Market Report 2022 – Global Market Size, Trends and Forecast 2022-2026

LONDON, GREATER LONDON, UK, Feb. 25, 2022 /EINPresswire.com/ — Rising demand for digital PC games is contributing to the growth of the digital PC games market. The advantages of convenience, cross-purchasing and ease of storage offered by digital distribution are pushing gamers to access PC games digitally. Players can get pre-loaded games when pre-ordered and will have immediate access to games as soon as they hit the market. According to a survey conducted by GameIndustry.biz in conjunction with Ipsos, 30% of respondents considered buying digital because of the low price offered and 20% bought them at a discount. 15% answered that they will have access to the games as soon as they see them on any other platform and 7% answered that they would pre-order to have access to the games when they launch in the market. The growing demand for digital distribution will drive the growth of the online PC games market.

In July 2021, Sony Interactive Entertainment, an American video game and digital entertainment company acquired Nixxes Software BV, for an undisclosed amount. This acquisition will help Sony bring more PlayStation games to PC. Nixxes Software BV is a Netherlands-based company specializing in the design, development and porting of video games.

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The global digital PC games market size is expected to grow from $9.19 billion in 2021 to $10.80 billion in 2022 at a compound annual growth rate (CAGR) of 17.5%. The growth of the market is mainly due to companies reorganizing their operations and recovering from the impact of COVID-19, which previously led to restrictive lockdown measures involving social distancing, remote working and closure of business activities which resulted in operational challenges. The global digital PC games market share is expected to reach $19.33 billion in 2026 with a CAGR of 15.7%.

Digital PC gaming industry trends include the emergence of cloud gaming which is gaining popularity in the market. Cloud gaming is a disruptive platform where the provider runs the game on their servers and then broadcasts the display and expands the users for the premium games. The advantage of streaming games from the cloud increases the number of digital PC game users as it eliminates the need to upgrade hardware. For example, in November 2019, Google launched Stadia, a cloud gaming service capable of streaming video games in 4K resolution at 60 frames per second, in 14 different countries with 22 games at launch.

Key players covered in the global digital PC games market are Tencent Games, Ubisoft, King, Activision Blizzard, Zynga, GungHo Online, Microsoft Corporation, Sony Corporation, Nintendo, and Electronic Arts.

TBRC’s Global Digital PC Games Market Report is segmented by Game Subscription Model into Premium, Freemium, by Platform into Windows, iOS, Others, by Audience into Social Gamers, Serious Gamers, Gamers basic.

Global Digital PC Gaming Market Report 2022 – By Game Subscription Model (Premium, Freemium), By Platform (Windows, IOS), By Audience (Social Gamer, Serious Gamer, Core Gamer) – Market Size , Trends and Global Forecasts 2022-2026 is part of a series of new reports from The Business Research Company that provides an overview of the digital PC games market, forecasts the size and growth of the digital PC games market for the entire Market, Digital PC Games Market Segments, Geographies, Digital PC Games Market Trends, Digital PC Games Market Drivers, Constraints, Revenues, Key Competitor Profiles and Market Shares.

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