The German games market grew by 17% in 2021

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Germans spent 17% more on video game products in 2021 than the previous year.

That’s according to a new report from national games trade body Game, which says consumer spending reached 9.8 billion euros ($9.97 billion) last year. The biggest growth area was software, which saw a 19% increase to €5.4 billion ($5.49 billion) in 2021. Hardware brought in €3.6 billion. euros ($3.66 billion) for the period, an increase of 18%, while online spending and subscription services reached 719 million euros ($731.4 million), an increase of only 4%.

Spending on games for PC and console titles brought in 1.5 billion euros ($1.53 billion) a year, nearly half of the 2.76 billion euros ($2.81 billion dollars) that the mobile has recovered.

969 million euros ($985.76 million) was spent on gaming PCs last year, while 1.506 billion euros ($1.53 billion) was spent on accessories for the platform .

“Thanks to federal gaming funding, the government gaming department, gaming strategy and numerous state-level improvements, we have made tremendous progress over the past few years in making Germany a prime location for the games industry,” wrote Felix Falk, Game MD.

“But Germany still lags behind other gaming venues – countries like France, Canada and England already started providing strategic support to their gaming industries many years ago. If we want to exploit the full cultural, economic and technological potential of the games industry in Germany, we still have a lot of work ahead of us.

“The German games industry expects good things from this new federal government, as also indicated by our gaming industry barometer. As a result, the country is in a strong position to continue its positive growth. “

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